A subreddit dedicated to the game Prison Architect, developed by Introversion Software and ported to console (Xbox, Playstation, and Nintendo Switch) and mobile platforms (Android and Apple) by Double11 Studios and Paradox Interactive, respectively. 1: 0: Games Prison Architect - Alpha 12 (Mac) Uploaded, Size 113.12 MiB, ULed by Dwarth: 0: 0: Games. Prison Architect - Alpha 4 (PC) Uploaded, Size 80.09 MiB, ULed by Dwarth: 0: 0: Games MAC Prison Architect. Uploaded, Size 78.21 MiB, ULed by Anonymous: 0: 0. Prison Architect Which side do you sit on? Brutal Punishment or noble attempts to reform? From the Panopticon to the Supermax, this is your chance to publish or subscribe to the best prisons from the Architect community.
Prison Architect: Switch Edition has been updated to Version 1.0.6. Export calendars pro 1 9 2018. Check out the patch notes for this update below.
New Features:
Island Generator: You can now drag a rectangle over the open water and an island will be generated.
Expanded Map start option: on new games, you can now choose the “Land expansion” option to start with an already expanded map, with adjacent land or sea purchased.
Prison Architect 1
Expanding an Island map: When expanding an Island map, a pop-up will give the choice to have only water or generated Islands.
Improvements and Fixes:
Checkpoints will no longer cause issues with prisoner pathing. Improvements – Searchpoint now ignore entities leaving the map A set of quick islands and land stamps have been added. The food supply system and food delivery have been improved. Improved the Helicopter notifications, so it no longer causes performance drops. Improved the guards’ AI when they are idle. Solved the issue that caused Firefighter’s truck riding on the water after dismissing a helicopter on Island map. Fixed an issue where sinks close to the walls could be used as a door. When assigning a yard, a warning will no longer appear saying that it needs to be enclosed. Docks can now be attached to a road on connected islands. Fixed an issue that prevented boat docks to be placed when a bridge would cause a path collision Players can now build bridges above helipads. Fixed an issue with bridges that still were functional after dumping/destroying a part of the bridge. Fixed an issue with checkpoints that caused prisoners to stop working. Fixed an issue with checkpoints where every search counted as an unnecessary search, which could cause an increase in prisoner’s temperature. Characters will no longer have mismatched hands. Elite Ops Team is not included in Danger Level factors. Fixed an issue where Capacitor and Power Switch would not conducting electricity when rotating them. Solved the issue where warden can go beyond the map in Warden mode. Fixed an issue with supplies deliveries that was causing items to keep getting delivered every hour. Fixed an issue with visitation booths not being used by visitors or prisoners. Prisoners will no longer be able to walk through the visitation booth. Fixed an issue that prevented the danger level to go higher than medium, and that stopped riots from starting. Fixed an issue that prevented the laundry machine from working correctly. Fixed various issues causing game crashes.
Prison Architect Update 4 has been released. Steam users will be automatically updated. Non-steam users can download the latest version from the builds page here:http://www.prison-architect.com/builds.html
You need an active forum account to access the builds from our website. If you haven’t already done so, please register your game here to gain access to the builds, the private forums, the bug database and the wiki.http://www.prison-architect.com/register
Here is our video demonstrating the new features: https://www.youtube.com/watch?v=XOqQv4_piL0
Thermodynamics[edit]
The game now models the ambient temperature of the world, and it's effect on your prisoners.The outdoor temperature will vary during the day, and turn cold at nightThe temperature of your indoor areas will be affected by this. Indoor areas near doors and windows will lose heat fast.Certain existing objects generate lots of heat: Cookers (when in use), power stations, water pumps
New toolbar button under Logistics: Temperature. Visualises the temperature of all areas of your prison
Prisoners now have a Warmth need. This need increases when they are cold.
They will protest if cold for too long, and eventually cause trouble.
If prisoners are too hot for too long (for example working in a hot kitchen) they will develop a status effect 'Overheating'
This makes them more likely to cause trouble
New item: Radiator. Build these around your prison to warm up the indoors when required.
Quick Build menu[edit]
The old 'Clone' toolbar item has been replaced with a new 'Quick Build' menu, with more options.You can now pick from a set of template rooms, and stamp them dowm in your prison.All necessary foundations will be built (if required), and the area will be cleared of walls and objects.Then your workmen will build all the walls and objects required.The room type will be automatically assigned.You can rotate a quick build room using R or middle mouse click.
Available quick build rooms:
Basic Cell
Solitary Cell
Luxury Cell
Nb. Clone is now available in the Quick Build menu and no longer needs to be researched.
New prison sharing options[edit]
A new option in the Extras menu 'Most Popular Prisons' lets you view the most popular Steam Workshop prisons
You can choose to view the most popular over the last week/month/year/all time
Play the prison instantly by clicking Play
We are now bundling 10 of the best community made prisons with all versions of the game.
These are designed for times when you have no internet connection, or are not running the Steam build (so no workshop access)
You can now attach a Phone Tap to the Secure vistation booths added in Update 3.
This will give you more intelligence on contraband, escapes etc.
Prison Architect #1
New Translations:
Ukranian, Bulgarian, Traditional Chinese
BUG FIXES[edit]
0010454: [Gameplay] Escape mode: Revive prisoners
0010333: [Gameplay] Fill to capacity improvement
0010588: [AI & Behaviour] Prisoners can work and get paid even when job room is invalid
0009100: [AI & Behaviour] Mail delivered to solitary cell after inmate has left
0010566: [AI & Behaviour] Prisoners do not use weight-benches
0010500: [Performance] Snipers in Guard Towers cause major lag.
0010567: [AI & Behaviour] Doctors get stuck while attempting to heal
0010539: [Gameplay] Saved game, crashes at same spot
Version 1 • Version 1.1 • Version 1.2 • Version 1.3 • Version 1.4 • Version 1.5 • Version 1.6 • Version 1.7 • Version 1.8 • Version 2 • Version 2.0.1 • Version 2.1 • Version 2.2 • Version 2.3 • Version 2.4 • Version 2.5 • Version 2.6 • Version 2.7
PDX & Double11 Builds
The Clink • The Slammer • The Sneezer • Psych Ward: Warden's Edition • The Bucket • Cleared for Transfer • The Rock • Island Bound
Prison Architect 10 Dantdm
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